1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162
package sample3d; import java.util.ArrayList; import javafx.animation.AnimationTimer; import javafx.application.Application; import javafx.scene.canvas.GraphicsContext; import javafx.scene.control.MenuItem; import javafx.scene.control.RadioMenuItem; import javafx.scene.input.KeyCode; import javafx.scene.paint.Color; import javafx.scene.text.TextAlignment; import my3d._viewport3d; public class _sample14 extends _labyrinth_view { public static void main(String... args) { Application.launch(args); } private static final int WALL = 1, START = 2, GOAL = 3; int edit_obj = WALL; private static final int TIME_LIMIT = 30; int time = -1; AnimationTimer timer; @Override public void init_scene(_viewport3d vp) { super.init_scene(vp); set_vert_slider_range(0, 0); set_horz_slider_range(0, 0); ArrayList<MenuItem> items = add_app_menu( (index) -> { if (time > 0) { timer.stop(); time = 0; } switch (index) { case 0: // 編集ビュー set_view_mode(1); time = -1; repaint(); break; case 1: // 探索ビュー set_view_mode(2); time = 0; ready(); repaint(); break; case 2: // テスト・ビュー set_view_mode(3); time = -1; ready(); repaint(); break; case 3: edit_obj = WALL; break; case 4: edit_obj = START; break; case 5: edit_obj = GOAL; break; case 6: // 全て壁 case 7: // 全て床 lab.iter((x, z) -> lab.set_wall(x, z, index == 6)); repaint(); break; case 8: // 迷宮自動作成 lab.create(); ready(); repaint(); break; } }, "r編集ビュー", "r探索ビュー", "rテスト・ビュー", "---", "r壁 / 床", "rスタート地点", "rゴール地点", "---", "全部壁", "全部床", "---", "迷宮自動作成" ); ((RadioMenuItem)items.get(0)).setSelected(true); ((RadioMenuItem)items.get(3)).setSelected(true); view.setOnMouseClicked((evt) -> { int pos = get_edit_pos((int)evt.getX(), (int)evt.getY()); if (pos == -1) return; switch (edit_obj) { case WALL: lab.set_wall(pos, !lab.is_wall(pos)); break; case START: if (pos == lab.get_start_pos()) lab.set_start_dir(lab.get_start_dir() + 1); else lab.set_start_pos(pos); break; case GOAL: lab.set_goal_pos(pos); break; } repaint(); }); stage.getScene().setOnKeyPressed((evt) -> { KeyCode key = evt.getCode(); if (key == KeyCode.ENTER) { if (time > 0) { timer.stop(); time = 0; } else { ready(); if (time == 0) timer.start(); } repaint(); return; } if (time == 0) return; switch (key) { case UP: if (go()) timer.stop(); break; case LEFT: turn_left(); break; case RIGHT: turn_right(); break; } repaint(); }); timer = new AnimationTimer() { long prev_t; @Override public void handle(long t) { if (time == 0) { time = TIME_LIMIT; prev_t = t; repaint(); } else { if ((t - prev_t) >= 1.0e+9) { prev_t += 1.0e+9; time--; if (time == 0) this.stop(); repaint(); } } } }; } @Override public void draw(GraphicsContext gc) { super.draw(gc); if (time == -1) return; gc.setFill(Color.BLACK); gc.setTextAlign(TextAlignment.CENTER); gc.fillText(String.format("TIME: %02d", time), get_view_width() / 2, 20); } }